Shred Off is a 3rd-person action, snowboard shooter, where you perform Stylish tricks in the Alaskan mountains while gunning down enemies with an arsenal of ranged weaponry.
I worked on the combat for this game, along with implementing visual feedback systems through camera shakes & UI Effects and creating the ranking system based on the score the player receives in a level.
Made in Unreal Engine 5 with a team of 12.
To be released on Steam in June 2024 (Early Access 2024).
My Roles // Combat Designer
Duration // September 2023 - June 2024
Genre // Action, Third-person Shooter
Tools // Unreal Engine 5.3, Jira
Platform // PC (Steam)
Worked On //
Weapon & Enemy Designs and balancing them to be fun and to make the player feel STYLISH & POWERFUL
Constant collaboration with Programming & Design to build towards a cool action game
Feedback Systems when the player gets shot and damaged through UI effects and camera effects
Take on leading responsibilities by reporting to stakeholders, bringing focus and alignment within a team with a vision for the design.
Max Beatdown is a 3D beat-em-up game made in Unreal Engine 5 that I worked on Solo.
My Roles // Combat Designer
Duration // June 2023 - Now
Genre // Action, Beat 'em Up
Tools // Unreal Engine 5.3, Trello
Platform // PC (Itch.io)
Worked On //
Implemented Combo System
Enemies & Behaviour Using Token System
Created Attack Animations and balanced
the frame data to favour the player, while adding risk for reckless attacks.
Pango is a 3D Skilled-based platformer where the player is controlling an AI android pangolin who can curl up into a ball and collect treasures in this ancient temple left behind by an old sci-fi civilization.
My Roles // Technical Designer
Team Size // 17
Duration // 8 Weeks (April 2023 - June 2023)
Genre // 3D Platformer
Tools // Unreal Engine 5.1, Perforce, Jira
Platform // PC (Itch.io)
Worked On //
Character movement & States (Jumping, Rolling & Walking)
Camera Systems (Visual Scripting/Unreal Blueprints)
Animation Blueprints implementation
This project aims to recreate the character, camera and controls of Devil May Cry (2001) in Unreal Engine 5.1.
Made within 8 weeks.
My Roles // Technical Designer
Team Size // 1 (Solo)
Duration // 8 weeks (November 2022 - January 2023)
Genre // 3D Action Hack n Slash
Tools // Unreal Engine 5.1, Perforce
Platform// PC (No release)
Worked On //
Combo Melee System using Unreal Blueprints
Fixed and Free Camera system
Animations & Animation Blueprint implementation
Lock-on system
A top-down shooter made in Godot where you play as Thor trapped in Hell fighting for your survival.
I learned the basics of Godot in 8 weeks by designing and programming a game mode, enemy and weapon.
My Roles // Technical Designer
Team Size // 1 (Solo)
Duration // 8 Weeks (September 2022 - October 2022)
Genre // Top-Down Shooter
Engine // Godot 3.5
Platform // PC (Itch.io)
Worked On //
Game mode: Time survival-based, kill enemies to gain time to survive
Weapon: Mjolnir, Hammer that you fire and return to you at will
Enemy: Fury, phases through your hammer the first time, but is vulnerable after their phasing mode is over.
A top-down shooter where you as "Fun-guy", need to liven up the disco floor by making everyone dance! You can have dance-offs with disco goers and possess them to make them dance with other disco-goers. You can also shoot funky "powder" to get them in the mood for some groove.
My Roles // Technical Designer
Team Size // 14
Duration // April 2022 - June 2022
Genre // Top-down shooter
Engine // Unreal Engine 4.27
Platform // PC (Itch.io)
Worked On //
Designed Character Movement System
Collaboration with programming to implement shooting
Bug fixing using visual scripting (Visual Scripting/Unreal Blueprints)
Production using SCRUM and teaching the process to peers
Design, Code
An old-school first-person shooter where you play as a shadow wizard who casts spells by abusing potion substances and "pixie dust".
Submitted for Global Game Jam 2024
Design, Code
A first-person horror game. Explore the dark and eerie depths of the Paris Catacombs in this thrilling puzzle maze horror game.
Submitted for CMGT Jam - Block B 22/23